Makes an absolute filename from a path and relative filename. allegro game programming library.
#include <allegro.h>
char *make_absolute_filename(char *dest, const char *path, const char *filename, int size);
Makes an absolute filename from an absolute path and a relative filename, storing at most `size' bytes into the `dest' buffer. This is like calling replace_filename() and then canonicalize_filename(). Example:
char buf[256]; ... make_absolute_filename(buf, "/usr/games/", "../temp.txt", sizeof(buf)); /* This would create /usr/temp.txt */
Returns a copy of the `dest' parameter.
make_relative_filename(3alleg4), is_relative_filename(3alleg4), replace_filename(3alleg4), canonicalize_filename(3alleg4)