Detailed Description

A frame is an object corresponding to the graphic device.

A frame is an object of the type MFrame to hold various information about each display/input device. Almost all m17n GUI functions require a pointer to a frame as an argument.

Typedef Documentation

typedef struct \fBMFrame\fP \fBMFrame\fP

Type of frames. The type MFrame is for a frame object. Each frame holds various information about the corresponding physical display/input device.

The internal structure of the type MFrame is concealed from an application program, and its contents depend on the window system in use. In the m17n-X library, it contains the information about display and screen in the X Window System.

Variable Documentation

\fBMSymbol\fP \fBMdevice\fP

\fBMSymbol\fP \fBMdisplay\fP

\fBMSymbol\fP \fBMscreen\fP

\fBMSymbol\fP \fBMdrawable\fP

\fBMSymbol\fP \fBMdepth\fP

\fBMSymbol\fP \fBMcolormap\fP

\fBMSymbol\fP \fBMwidget\fP

\fBMSymbol\fP \fBMgd\fP

\fBMSymbol\fP \fBMfont\fP

\fBMSymbol\fP \fBMfont_width\fP

\fBMSymbol\fP \fBMfont_ascent\fP

\fBMSymbol\fP \fBMfont_descent\fP

\fBMFrame\fP* \fBmframe_default\fP

The default frame. The external variable mframe_default contains a pointer to the default frame that is created by the first call of mframe().

Author

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COPYRIGHT

Copyright (C) 2001 Information-technology Promotion Agency (IPA)

Copyright (C) 2001-2011 National Institute of Advanced Industrial Science and Technology (AIST)

Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License <http://www.gnu.org/licenses/fdl.html>.