Loads a sample from a creative labs voc file. allegro game programming library.
#include <allegro.h>
SAMPLE *load_voc(const char *filename);
Loads a sample from a Creative Labs VOC file. Example:
SAMPLE *sample = load_voc("alarm.voc"); if (!sample) abort_on_error("Couldn't alert user!");
Returns a pointer to the SAMPLE or NULL on error. Remember to free this sample later to avoid memory leaks.
load_sample(3alleg4), register_sample_file_type(3alleg4)