Lists the names of all sections available in the current configuration. allegro game programming library.
#include <allegro.h>
int list_config_sections(const char ***names);
The names parameter is a pointer to an array of strings. If it points to a NULL pointer, the list will be allocated, else it will be re-allocated. After the function returns, it will contain the names of all sections in the current configuration. Use free_config_entries to free the allocated memory again. See list_config_entries for more information and an example how to use it.
Returns the number of valid strings in the names array.
list_config_entries(3alleg4), set_config_file(3alleg4), get_config_string(3alleg4), free_config_entries(3alleg4)