Bitmask containing the current state of modifier keys. allegro game programming library.
#include <allegro.h>
extern volatile int key_shifts;
Bitmask containing the current state of shift/ctrl/alt, the special Windows keys, and the accent escape characters. Wherever possible this value will be updated asynchronously, but if keyboard_needs_poll() returns TRUE, you must manually call poll_keyboard() to update it with the current input state. This can contain any of the flags:
KB_SHIFT_FLAG KB_CTRL_FLAG KB_ALT_FLAG KB_LWIN_FLAG KB_RWIN_FLAG KB_MENU_FLAG KB_COMMAND_FLAG KB_SCROLOCK_FLAG KB_NUMLOCK_FLAG KB_CAPSLOCK_FLAG KB_INALTSEQ_FLAG KB_ACCENT1_FLAG KB_ACCENT2_FLAG KB_ACCENT3_FLAG KB_ACCENT4_FLAG
Example:
if (key[KEY_W]) { if (key_shifts & KB_SHIFT_FLAG) { /* User is pressing shift + W. */ } else { /* Hmmm... lower case W then. */ } }
install_keyboard(3alleg4), poll_keyboard(3alleg4), key(3alleg4), excamera(3alleg4), exkeys(3alleg4)