Draws a text string onto the screen with keyboard shortcut underbars. allegro game programming library.
#include <allegro.h>
int gui_textout_ex(BITMAP *bmp, const char *s, int x, y, color, bg, centre);
Helper function for use by the GUI routines. Draws a text string onto the screen, interpreting the '&' character as an underbar for displaying keyboard shortcuts. Returns the width of the output string in pixels.
gui_strlen(3alleg4)