Contains the current frame of the animation. allegro game programming library.
#include <allegro.h>
extern BITMAP *fli_bitmap;
Contains the current frame of the FLI/FLC animation. If there is no open animation, its value will be NULL.
next_fli_frame(3alleg4), fli_bmp_dirty_from(3alleg4), fli_palette(3alleg4)