Using custom packfile vtables. allegro game programming library.
#include <allegro.h>
Example expackf
This program demonstrates the use of the packfile functions, with some simple tests.
The first test uses the standard packfile functions to transfer a bitmap file into a block of memory, then reads the bitmap out of the block of memory, using a custom packfile vtable.
The second test reads in a bitmap with another custom packfile vtable, which uses libc's file stream functions.
The third test demonstrates seeking with a custom vtable.
The fourth test reads two bitmaps, and dumps them back into a single file, using a custom vtable again.
Tools
ASSERT(3alleg4), BITMAP(3alleg4), END_OF_MAIN(3alleg4), PACKFILE(3alleg4), PACKFILE_VTABLE(3alleg4), SCREEN_H(3alleg4), SCREEN_W(3alleg4), alert(3alleg4), allegro_error(3alleg4), allegro_init(3alleg4), allegro_message(3alleg4), blit(3alleg4), clear_bitmap(3alleg4), destroy_bitmap(3alleg4), file_size_ex(3alleg4), font(3alleg4), install_keyboard(3alleg4), key(3alleg4), load_bmp_pf(3alleg4), load_pcx(3alleg4), load_pcx_pf(3alleg4), load_tga_pf(3alleg4), pack_fclose(3alleg4), pack_fopen(3alleg4), pack_fopen_vtable(3alleg4), pack_fread(3alleg4), pack_fseek(3alleg4), readkey(3alleg4), save_bmp_pf(3alleg4), save_tga_pf(3alleg4), screen(3alleg4), set_color_depth(3alleg4), set_gfx_mode(3alleg4), text_height(3alleg4), textprintf_centre_ex(3alleg4), textprintf_ex(3alleg4)