Loading and manipulating fonts. allegro game programming library.
#include <allegro.h>
Example exfont
This is a very simple program showing how to load and manipulate fonts.
END_OF_MAIN(3alleg4), FONT(3alleg4), SCREEN_H(3alleg4), SCREEN_W(3alleg4), acquire_screen(3alleg4), allegro_error(3alleg4), allegro_init(3alleg4), allegro_message(3alleg4), clear_to_color(3alleg4), desktop_palette(3alleg4), destroy_font(3alleg4), extract_font_range(3alleg4), font(3alleg4), install_keyboard(3alleg4), key(3alleg4), load_font(3alleg4), makecol(3alleg4), merge_fonts(3alleg4), readkey(3alleg4), release_screen(3alleg4), screen(3alleg4), set_gfx_mode(3alleg4), set_palette(3alleg4), textout_centre_ex(3alleg4)