Enables triple buffering. allegro game programming library.
#include <allegro.h>
int enable_triple_buffer();
If the GFX_CAN_TRIPLE_BUFFER bit of the gfx_capabilities field is not set, you can attempt to enable it by calling this function. In particular if you are running in mode-X in a clean DOS environment, this routine will enable the timer retrace simulator, which will activate the triple buffering functions.
Returns zero if triple buffering is enabled, -1 otherwise.
gfx_capabilities(3alleg4), request_scroll(3alleg4), request_video_bitmap(3alleg4), ex3buf(3alleg4), exupdate(3alleg4)