Creates a system memory bitmap. allegro game programming library.
#include <allegro.h>
BITMAP *create_system_bitmap(int width, int height);
Allocates a system memory bitmap of the specified size. Read the introduction of this chapter for a comparison with other types of bitmaps and other specific details.
Returns a pointer to the bitmap on success, NULL otherwise. Remember to destroy this bitmap before any subsequent call to set_gfx_mode().
create_bitmap(3alleg4), create_bitmap_ex(3alleg4), create_video_bitmap(3alleg4), create_sub_bitmap(3alleg4), destroy_bitmap(3alleg4), is_system_bitmap(3alleg4), clear_bitmap(3alleg4), clear_to_color(3alleg4), exupdate(3alleg4)