SYNOPSIS

#include <allegro.h>

void clear_scene(BITMAP *bmp);

DESCRIPTION

Initializes a scene. The bitmap is the bitmap you will eventually render on.

RELATED TO clear_scene…

create_scene(3alleg4), scene_polygon3d(3alleg4), render_scene(3alleg4), destroy_scene(3alleg4), scene_gap(3alleg4), exscn3d(3alleg4)