Initializes a scene. allegro game programming library.
#include <allegro.h>
void clear_scene(BITMAP *bmp);
Initializes a scene. The bitmap is the bitmap you will eventually render on.
create_scene(3alleg4), scene_polygon3d(3alleg4), render_scene(3alleg4), destroy_scene(3alleg4), scene_gap(3alleg4), exscn3d(3alleg4)