Detects the cpu type. allegro game programming library.
#include <allegro.h>
void check_cpu();
Detects the CPU type, setting the following global variables. You don't normally need to call this, because allegro_init() will do it for you.
cpu_vendor(3alleg4), cpu_family(3alleg4), cpu_model(3alleg4), cpu_capabilities(3alleg4), allegro_init(3alleg4)