Set surface transparency
Void setTransparency( SDLSurface surface, SDLColour rgba )
surface The surface to set
rgb The RGBA value of the transparent pixel. Generally A will be 255
Select a particular colour on the surface to be considered transparent when copying the surface.
setTransparency(pic,RGBA(0,255,0,255)); // green is transparent
Kaya standard library by Edwin Brady, Chris Morris and others ([email protected]). For further information see http://kayalang.org/
The Kaya standard library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License (version 2.1 or any later version) as published by the Free Software Foundation.