Tool for reshaping or otherwise altering components' structures
#include <Unidraw/Tools/reshape.h>
ReshapeTool lets the user perform component-specific structural changes by direct manipulation.
ReshapeTool(ControlInfo* = nil)
Create a new ConnectTool.
virtual Manipulator* CreateManipulator(
Viewer*, Event&, Transformer*
)
virtual void InterpretManipulator(Manipulator*)
CreateManipulator detects whether the user clicked on a component. If not, it returns a nil manipulator. If a component was hit, CreateManipulator clears the editor's selection, selects that component, and delegates manipulator creation and interpretation to that component.
Tool(3U)