SYNOPSIS

use Games::Go::Dg2Tk

 my $dg2tk = B<Games::Go::Dg2Tk-E<gt>new> (options);
 my $canvas = $dg2tk->convertDiagram($diagram);

DESCRIPTION

A Games::Go::Dg2Tk object converts a Games::Go::Diagram object into Tk::Canvas item. The close method calls Tk::MainLoop to dispays the collection of Canvases.

Bindings for the normal editing keys: Up, Down, Next (PageDown) and Prior (PageUp) traverse the NoteBook tabs. Tab and Shift-tab also work as expected.

Left and Right keys select the previous or next NoteBook tab, but don't display it. Space and Enter (carriage return) display the selected tab.

METHODS

Any options passed to Dg2Tk that are not recognized are passed in turn to the Tk::Canvas widgets as they are created (which may cause errors if Tk::Canvas also does not recognize them). A new Games::Go::Dg2Tk takes the following options:

General Dg2 Converter Options:

boardSize => number

Sets the size of the board. Default: 19

doubleDigits => true | false

Numbers on stones are wrapped back to 1 after they reach 100. Numbers associated with comments and diagram titles are not affected. Default: false

coords => true | false

Generates a coordinate grid. Default: false

topLine => number (Default: 1)
bottomLine => number (Default: 19)
leftLine => number (Default: 1)
rightLine => number (Default: 19)

The edges of the board that should be displayed. Any portion of the board that extends beyond these numbers is not included in the output. This callback defines a subroutine to convert coordinates from $x, $y to whatever coordinates are used in the Games::Go::Diagram object. The default diaCoords converts 1-based $x, $y to the same coordinates used in \s-1SGF\s0 format files. You only need to define this if you're using a different coordinate system in the Diagram. Default:

    sub { my ($x, $y) = @_;
          $x = chr($x - 1 + ord('a')); # convert 1 to 'a', etc
          $y = chr($y - 1 + ord('a'));
          return(\*(L"$x$y\*(R"); },           # concatenate two letters

Change Dg2Tk options from values passed at new time. For most Dg2 converters, print inserts diagram source code (TeX, \s-1ASCII\s0, whatever) directly into the diagram source stream. Since Tk diplays the diagrams immediately, there is no concept of a source stream, so print just generates a warning. Adds $text to the diagram comments. For most Dg2 converters, comment inserts comments into the diagram source code (TeX, \s-1ASCII\s0, whatever). Since Tk diplays the diagrams immediately, there is no concept of a source stream, so comment does nothing. Converts a Games::Go::Diagram into a Tk::Canvas widget. Returns a reference to the Canvas. The Canvas is also added to the Tk::NoteBook collection of diagrams that are displayed (at close time). Converts $text into text for display - gee, that's not very hard. In fact, this method simply returns whatever is passed to it. This is really just a place-holder for more complicated converters. Returns the converted text. convertProperties takes a reference to a hash of properties as extracted from an \s-1SGF\s0 file. Each hash key is a property \s-1ID\s0 and the hash value is a reference to an array of property values: $hash->{propertyId}->[values]. The following \s-1SGF\s0 properties are recognized:

\s-1GN\s0 GameName
\s-1EV\s0 EVent
\s-1RO\s0 ROund
\s-1PW\s0 PlayerWhite
\s-1WR\s0 WhiteRank
\s-1PB\s0 PlayerBlack
\s-1BR\s0 BlackRank
\s-1DT\s0 DaTe
\s-1PC\s0 PlaCe
\s-1GC\s0 GameComment
\s-1KM\s0 KoMi
\s-1RE\s0 REsult
\s-1TM\s0 TiMe

Both long and short property names are recognized, and all unrecognized properties are ignored with no warnings. Note that these properties are all intended as game-level notations.

prints any final text to the diagram (currently none) and closes the dg2tk object. Also closes file if appropriate. Returns a reference to the notebook of Tk::Canvas objects. Returns a reference to the list of Tk::Canvas objects that make up the Tk::NoteBook of diagrams. Note that each item in the list is actually a Tk::Scrolled object, the actual Tk::Canvas object is: my $canvas = $dg2tk->diagrams->[$idx]->Subwidget('scrolled');

RELATED TO Games::Go::Dg2Tk…

sgf2dg(1)

Script to convert \s-1SGF\s0 format files to Go diagrams

BUGS

We ain't got to show you no stinkin' bugs!

AUTHOR

Reid Augustin, <[email protected]>

COPYRIGHT AND LICENSE

Copyright (C) 2005 by Reid Augustin

This library is free software; you can redistribute it and/or modify it under the same terms as Perl itself, either Perl version 5.8.5 or, at your option, any later version of Perl 5 you may have available.