Command for setting components' brush attribute
#include <Unidraw/Commands/brushcmd.h>
BrushCmd is a purely interpretive command for setting the brush attribute of selected components.
BrushCmd(ControlInfo*, PSBrush* = nil)
BrushCmd(Editor* = nil, PSBrush* = nil)
Create a BrushCmd, optionally specifying the PSBrush that components should adopt.
virtual void Execute()
BrushCmd extends Execute to set the value of the affected editor's BrushVar instance, if it defines one.
PSBrush* GetBrush()
Return the PSBrush supplied in the constructor.
Command(3U), pspaint(3U), statevars(3U)