\fBName\fP

AuEventsQueued - check the event queue

\fBSynopsis\fP

#include <audio/audiolib.h>

int AuEventsQueued(server, mode)

     AuServer *server;
     int mode;

\fBArguments\fP

server

Specifies the connection to the audio server.

mode

Specifies how the output buffer is handled when checking the queue. This should be one of these constants: AuEventsQueuedAlready, AuEventsQueuedAfterReading, or AuEventsQueuedAfterFlush.

\fBDescription\fP

Not implemented.

\fBSee Also\fP

AuScanEvents, AuScanForTypedEvents, AuNextEvent.

audiolib - Network Audio System C Language Interface