None
AuEventsQueued - check the event queue
#include <audio/audiolib.h>
int AuEventsQueued(server, mode)
AuServer *server;
int mode;
Specifies the connection to the audio server.
Specifies how the output buffer is handled when checking the queue. This should be one of these constants: AuEventsQueuedAlready, AuEventsQueuedAfterReading, or AuEventsQueuedAfterFlush.
Not implemented.
AuScanEvents, AuScanForTypedEvents, AuNextEvent.
audiolib - Network Audio System C Language Interface