Converts files in dxf format to grass vector map format.
vector, import
v.in.dxf
v.in.dxf help
v.in.dxf [-etbfli1] input=name [output=name] [layers=string[,string,...]] [--overwrite] [--verbose] [--quiet]
Ignore the map extent of DXF file
Do not create attribute tables
Do not build topology
Import polyface meshes as 3D wire frame
List available layers and exit
Invert selection by layers (don't import layers in list)
Import all objects into one layer
Allow output files to overwrite existing files
Verbose module output
Quiet module output
Name of input DXF file
Name for output vector map
List of layers to import
Standard DXF is imported. The following graphical objects are supported:
GRASS point type:
DXF POINT
GRASS line type:
DXF LINE DXF POLYLINE DXF LWPOLYLINE DXF ARC DXF CIRCLE DXF TEXT
GRASS face type:
DXF POLYFACE MESHES DXF 3DFACE Capital column names are changed to lowercase characters as for easier SQL usage (lowercase column names avoid the need to quote them if the attribute table is stored in a SQL DBMS such as PostgreSQL).
AutoCad DXF (from Wikipedia, the free encyclopedia)
v.out.dxf, Introduction to GRASS vector map processing
Original written by Chuck Ehlschlaeger, 6/1989
Revised by Dave Gerdes, 12/1989
US Army Construction Engineering Research Lab
Updated for GRASS 6 and 3D support. Huidae Cho, 3/2006
Last changed: $Date: 2011-11-08 12:29:50 +0100 (Tue, 08 Nov 2011) $
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